
← Daggerheart to Heart15 aug · 1 u 00 min
015 - Worldbuilding in Daggerheart
<p>World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well?</p><p><br></p><p>Gethin: @thewelshdm </p><p>Nico: @NicodeGallo </p><p><br></p><p>=== COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED ===</p><p><br></p><p>A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to unpack the hidden details that make it easier to prep and enjoyable to play.</p><p><br></p><p>https://www.daggerheartdispatch.com/daggerheart-deconstructed/</p><p><br></p><p>Topics:</p><p>00:00 - Intro</p><p>02:27 - Best Snack?</p><p>04:48 - The News!</p><p>08:51 - Nico's Void Playtest</p><p>15:30 - Main Topic: World Building</p><p>50:01 - Community Spotlight</p><p>55:28 - Outro</p><p><br></p><p>Music - Middle-Earth by Luis_Humanoide</p>