
About this podcast
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be…
120 episodes · leisure
Think Like A Game Designer
About this podcast
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be…
Recent episodes
- Ryan Scott Dancey — From Fake Mail Order to Legend of the Five Rings, the Power of Self-Belief, and the Future of AI (#109)27 Aug · 1 h 34 min
- Game Design Inspiration from Gen Con11 Aug · 14 min
- Chad Ellis—Reality Gaming at Boda Borg, the Psychology of Negotiation, and Building Ego-Free Teams (#108)30 Jul · 1 h 03 min
- Luke Peterschmidt — Designing for Massive Fandoms, Eliminating Obstacles, and Exploiting Your Superpowers (#107)16 Jul · 1 h 03 min
- Ben Seck—Treating Your Career Like a Game, Shifting from Cards to Mobile, and Being a Boss Who Actually Backs Their Team (#107)2 Jul · 1 h 21 min
- Ivan Van Norman — From Broke Graduate to Geek & Sundry, the Reality of Scaling an Indie Studio, and Embracing Content Innovation (#106)18 Jun · 1 h 22 min
- Zvi Mowshowitz—From the Magic Pro Tour to Wall Street, the Logic of Bookmaking, and the Future of AI Ethics (#105)5 Jun · 1 h 45 min
- Nate Heiss — Removing Ego from Design, The Magic of Roguelikes, and Building Across Digital and Tabletop (#104)21 May · 1 h 31 min
- Mark Rosewater — Designing for Emotion, Embracing Complexity, and 28 Years of Iteration (#103)7 May · 1 h 52 min
- Ross Thompson—Real-World Marketing, Influencer Strategy, and Building Community That Lasts (#102)23 Apr · 1 h 13 min