
← TypeScript.fm - The Friendly Show for TypeScript Developers30 jul · 53 min
Type-aware Linting Stable in oxlint, Qwik v2 Beta, and Octane Turns Up the Heat on React | News | Ep 75
News for the week of July 20, 2026: Oxlint type-aware linting is now stable, Qwik v2 is now in beta, and the successor to Inferno is lighting up React. From the community: must-watch talks from Software Should Work conference, why Node.js can't harden against prototype pollution, and practical TypeScript tips learned while building a Trello clone.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985Uy
Chapters
(00:00) - Welcome to the Show
(03:45) - Tooling: WebStorm Adds TypeScript 7 to the IDE
(04:34) - Tooling: TypeScript 7.1 Compiler API is in Progress
(05:32) - Tooling: Type-aware Linting is Now Stable in oxlint
(08:24) - Tooling: New Buz Runtime is a Bun Port in Modern Zig
(10:48) - Tooling: TypeScript 7 is Getting Some Perf Improvements
(11:23) - Metaframeworks: Solid.js Getting a Rewrite in Rust?