
← Video Game Newsroom Time Machine17 aug 2025 · 1 u 31 min
Richard Bartle - Part 2 - Designing Virtual Worlds
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.
We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.
Recorded: February 2025
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