
← Vindicast3 sep · 21 min
You're Wrong About The OSR
<p>In this episode, I dig into character attachment, death and meaning in old-school TTRPGs. Why caring about a fragile character actually makes dangerous play better, why “meaningful death” might be the wrong thing to chase, and why the stories we remember are often created backwards.<strong>Attachment isn’t the enemy. Entitlement is.</strong><a href="https://www.youtube.com/hashtag/ttrpg">#TTRPG</a> <a href="https://www.youtube.com/hashtag/osr">#OSR</a> <a href="https://www.youtube.com/hashtag/oldschoolrpg">#OldSchoolRPG</a> <a href="https://www.youtube.com/hashtag/rpgphilosophy">#RPGPhilosophy</a> <a href="https://www.youtube.com/hashtag/tabletoprpg">#TabletopRPG</a> <a href="https://www.youtube.com/hashtag/roleplayinggames">#RoleplayingGames</a> <a href="https://www.youtube.com/hashtag/rpg">#RPG</a> <a href="https://www.youtube.com/hashtag/gamemaster">#GameMaster</a> <a href="https://www.youtube.com/hashtag/ttrpgcommunity">#TTRPGCommunity</a> <a href="https://www.youtube.com/hashtag/rpgdesign">#RPGDesign</a> <a href="https://www.youtube.com/hashtag/characterdeath">#CharacterDeath</a> <a href="https://www.youtube.com/hashtag/vindicast">#Vindicast</a></p>