
← BGMania: A Video Game Music Podcast27 aug · 1 u 16 min
Radio Hour, Volume 90
Episode #438 of BGMania: A Video Game Music Podcast. Today on the show, Bryan closes out August 2026 with another eclectic mix in Radio Hour, Volume 90!
This time around, there's a remastered legend of an opener that needs no introduction, a boss theme from a game that wrecked my confidence and lived to tell about it, a Uematsu deep cut hiding inside a game series that refuses to take itself seriously, and a three-track spotlight on a fighting game soundtrack that's quietly one of my favorites of the year. Fall's knocking, so let's send the summer off loud.
Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike.
EPISODE PLAYLIST AND CREDITS
Halo from Halo: Campaign Evolved [Martin O'Donnell & Michael Salvatori, 2026]
Up in the Cedar Trees from Ninja Gaiden: Ragebound [Sergio de Prado, 2025]
Iron Horse, Iron Terror from Darkstalkers 3 [Takayuki Iwai & Masato Kouda, 1998]
Neon Jungle Zone from DekaDuck [Dominic Ninmark, Unreleased]
Art Tower -The Sinking Old Sanctuary- from Castlevania: Legacy of Darkness [Masahiko Kimura, 1999]
The Great Sage's Broken Shell Boss Theme from Black Myth: Wukong [Zhai Jinyan, 2024]
Main Theme from Megadimension Neptunia VII [Nobuo Uematsu, 2015]
Man in the Metal -Iron Man's Theme- from Marvel Tōkon: Fighting Souls [Daisuke Ishiwatari feat. Matthew Poley, 2026]