CppCast

← CppCast18. Mai · 1 Std. 08 Min.

GPU Programming and HLSL with Chris Bieneman

GPU Programming and HLSL with Chris Bieneman18. Mai1 Std. 08 Min.

Jason and Mathieu are joined by Chris Bieneman to discuss GPU programming and the evolution of HLSL, the challenges of floating-point determinism on GPUs, and lessons from over a decade of shading language and compiler work.