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Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/2026

Video Game Dev Johnny Wood-Brooks and No One Left To Die - Episode 292 - 6/27/202627 Jun1 h 23 min

Video game developer Johnny Wood-Brooks discusses his career and No One Left To Die, his new quirky retro indie video game. An update on his Classic Ultima Online project. An overview of his 20+ year career in video games, including Midway, Turbine, Standing Stone, and ZeniMax. How he got into the industry (and what method he used to "cheat"). What programming language is still surprisingly dominant in video game development? The video game industry can be a tough biz. Johnny has been pleasantly surprised by the Godot game engine's capacity for rapid game development. Multiplayer is still surprisingly hard to implement in games after all of this time. The process and challenges of getting your game on Steam (Johnny says the easy part was making the game!). The 8-bit / chiptune soundtrack for No One Left To Die is by Matthew Lister aka Cobra Commander. Shane compares his podcasting approach to Ed Wood.

Shane Plays Geek Talk Episode #292 - 6/27/2026

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