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Challenges of Expansion/Reprint Kickstarter Projects | Scott Pease | Ep. 306
Your Kickstarter has thousands of followers, but what’s keeping them from backing?
Scott Pease returns for Part Two of our Snap Ships Tactics Kickstarter case study, joining Andrew and Sean to unpack the marketing decisions, backer conversations, and unexpected complications behind the campaign. Scott shares how a simple follower poll revealed what potential backers needed to hear, and how an update focused on reviews generated several thousand dollars in pledges.
We also dig into prelaunch versus live advertising, tracking results with referral links, and why a cheaper pledge didn’t deliver the backer boost Scott expected. Plus, we explore payment plans, pledge managers, and how offering a seemingly simple color choice created a fulfillment headache.
Thinking about your next campaign? Grab your notebook, Nerds. These are lessons worth learning before launch.
Guest Bio:
Scott Pease is a game creator with a background in video games and a creator behind Snap Ships Tactics, a tabletop spaceship combat game featuring customizable ships. Drawing on experience from two Kickstarter campaigns for the game, Scott shares practical lessons in audience building, advertising, backer communication, and managing complex pledge offerings. His candid approach explores both the decisions that helped his campaigns succeed and the mistakes he would avoid next time.
Resources:
- Snap Ships Tactics website and Kickstarter campaign: snapshipstactics.com
Chapters For YouTube:
00:00 Snap Ships Tactics Case Study: Part Two
00:36 Prelaunch Marketing: Was the Budget Big Enough?
04:50 Balancing Advertising Risk and Backer Value