Script Lock

← Script Lock9 jun · 1 h 18 min

Courtney Woods & Ari Martinez

Courtney Woods & Ari Martinez9 jun1 h 18 min

We've returned with a more focused episode on the Ghost of Yotei, and we're joined by Courtney and Ari to discuss the relationship between theme parks and game design, Ghost of Yotei’s open world design, the narrative tool developed for the game, exposition rules, their relationship with design, making weapon tutorials more resonant, what makes ideas worthy for games as opposed to other mediums, not getting lost in the details of a game, and some of their favorite people they’ve worked with.