
← GameMakers1 sept. · 51 min
Game PR in the Age of AI: What Actually Works?
<p>Ask ChatGPT for the best mobile puzzle game and it does not say Candy Crush. It says Monument Valley, a game from 2014 that is not on any top grossing chart.Kalie Moore has spent the last year working out why, and this is the version a game studio can act on.I keep getting the same question from studios: how do you get found now that players ask an AI instead of searching. So I asked someone who does it for a living.Kalie Moore runs High Vibe PR, a boutique PR agency for gaming, AI and frontier tech companies, with offices in the USA, Europe and Asia. Clients include Pocket Worlds, the publisher of Highrise, and Overwolf, who she has worked with for six years. She also started PRCoverage.AI, a PR reporting platform she built the first version of herself after a dev shop quoted her $60,000 to $80,000 for an MVP, and then brought on a co-founder and CTO to make it something other agencies could use. In this conversation she walks through the work, the data, and the parts she says she cannot prove yet.Generative engine optimization, or GEO, is the practice of getting a brand named in AI answers, the way SEO gets you ranked in search results. For a game studio that means tracking which games and studios ChatGPT, Gemini, Claude, Perplexity and Google AI Overviews name for a given prompt, then building the earned media those answers are assembled from.WHAT YOU GETHow game studios actually get recommended by ChatGPT, and why app store rank and AI recommendations measure two different things. When Kalie checked, Monument Valley sat at number 11 on US App Store paid and neither it nor the sequel appeared on free downloads or top grossing, and ChatGPT, Gemini and Perplexity all still named it first.Which sources AI engines actually cite for games. On the prompt she tested, 18 of ChatGPT's 24 cited sources were best-of listicles, 5 were Wikipedia and 1 was Reddit. Gemini used four sources for its whole answer, one of which was the game publisher's own blog.How Pocket Worlds' Highrise took 10 of 12 target prompts off Roblox in the US, including best mobile virtual world, and the earned media base that made it possible in a month rather than a year.Why you do not need IGN. Niche genre roundups, a publisher blog and creator videos all get cited, and for cozy games a single 500,000 subscriber YouTuber outweighs the games press.Whether ranking in AI actually converts to players. Kalie is direct that she cannot yet tie an AI ranking to paid users. What she c