Spawn On Me with Kahlief Adams: A Video Game Podcast

← Spawn On Me with Kahlief Adams: A Video Game Podcast22 sept. · 42 min

Gaming's Most Delicate Story — And How He Got It Right | The Light in the Darkness

Gaming's Most Delicate Story — And How He Got It Right | The Light in the Darkness22 sept.42 min

<p>Luc Bernard has been trying to make <em>The Light in the Darkness</em> for nearly 20 years. It&#39;s a graphic novel-style narrative game set in occupied France during World War II — where you play as a Jewish family, experiencing the Holocaust not through combat, but through helplessness, fear, and the slow erosion of safety. It&#39;s the first game of its kind. And on Episode 591 of Spawn On Me, I sat down with Luke to find out how it got made, what it cost him emotionally, and why the Director&#39;s Cut is the version the world actually needs to see right now.</p>