Dropped Frames

← Dropped Frames27 Sept · 3 h 03 min

Dropped Frames Episode 481

Dropped Frames Episode 48127 Sept3 h 03 min

Mikael Kasurinen, the director of CONTROL: Resonant joins us this week to chat about his journey into game development, the intricacy of level design, and the willingness to go weird. Then we dive into Silent Hill: townfall a game Cohh and Zeke liked 80% of. XBOX continues to implode as multiple major dev studios seem to be shutting down, including Halo moving to Activision. Bungie recommits to Destiny while moving to unvault all of Destiny 2. Dune Awakening gets a single-player mode and Zeke gushes over the new surprise hit Dressmaker!

00:00:00 - Intro

00:01:00 - Disc golf

00:05:05 - Director of CONTROL Resonant - Mikael Kasurinen is here!

00:09:50 - Does gameplay or story dictate direction first?

00:15:20 - Why Dylan?

00:25:10 - Combat inspirations

00:37:00 - Maintaining ambition and scope with a budget

00:45:20 - How weird is too weird?

00:52:15 - Is game dev fun?

00:55:00 - Level design

01:13:00 - Player autonomy