
← GROGPOD Roguelike Podcast9 Jun · 1 h 35 min
Rift Wizard 3: Interview with Developer Dylan White
It’s a special bonus episode this week! With Rift Wizard 3 launching in June 2026, I sat down with developer Dylan White to talk about the third game’s evolution, how its distinguished itself from Rift Wizard 2, and what it takes to make a traditional roguelike game stand out in the ever evolving morass of games being released on Steam these days. Come for the discussion on PyGame, stay for the discussion on metal music band names as monsters!
Custom RSS
Apple Podcasts
Spotify
YouTube Music
Transcript
1:51 - Interview Start
2:49 - Dungeon Crawl Stone Soup as Primary Design Inspiration
6:15 - Original Concept: Not a Wizard Game at First
9:06 - Core Design Goal: Every Encounter High-Pressure & Unique
13:11 - Rift Wizard 2: Items System Added to Fight Forced Builds
16:46 - Dominions 5 Influence & Knowing Your Game’s Identity