
← Reality Escape Pod - Escape Rooms & Immersive Games23 Jun · 1 h 37 min
The State of Room Escape Artist with Lisa Spira (S11E12)
"Pick an immersive subgenre, and I think that it can be made better by the escape room model."
For the Season 11 finale of Reality Escape Pod, we’re turning the spotlight inward.
After years of writing reviews, producing podcasts, running RECON, hosting Tours, and building a community around immersive experiences, we asked our audience a simple question "What do you think?"
Hundreds of you responded to the Room Escape Artist audience census, sharing how you engage with our work, what you want more of, and where we can improve. Lisa Spira, editor-in-chief of Room Escape Artist, data wizard, and David's wife, joins us on the podcast to for a deep dive into the census results.
We received over 200 responses to our massive audience survey covering topics ranging from audience demographics and favorite content formats to the future of escape rooms, the rise of immersive experiences, community feedback, and some honest critiques.
We gained perspective on what our audience enjoys, their awareness of REA content, and how they consume immersive experiences. Some results were truly surprising, including how many escape rooms the average participant plays per year.
We also asked for your feedback, critiques, and worries. We addressed many of the criticisms with honest and candid replies about why some aspects of Room Escape Artist have changed over the years. We also acknowledged times when we got things wrong and explained the reasoning behind the editorial schedule and structure.
I really enjoyed sharing this behind-the-scenes look at Room Escape Artist. I thought the most interesting parts of this episode were seeing how much thought goes into the choices behind the content we put out, why certain reviews get written, why some trends excite us, and how difficult it is to serve a global community with wildly different interests.
This was a conversation about growth, and the future of Room Escape Artist, REPOD, and the escape room industry. When it comes to escape rooms, there is room for different kinds of play. We're seeing experiences that blur the lines between escape rooms, theater, games, and adventure.
As David puts it, "The medium continues to evolve, and that’s exactly what makes it exciting." I couldn't agree more.
Whether you found us through reviews, podcasts, RECON, Tours, or somewhere else entirely, we appreciate being part of your escape room journey. Thank you to everyone who took the time to fill out the census and share feedback, and